It had some good things, and it was honestly fun to play up until level 40 or 50, the first difficulty, maybe a little bit into the second. It's filled with tons of non-good design choices. Limited, hard-to-get respec, causing you not to spend your level up points until quite late for many builds. runes in general, but especially runewords, immunities, reasons to NOT progress the story, obscenely limited storage, tons of side-areas basically devoid of reason to go there because the terrible loot drop mechanics made things only drop from certain places/monsters (instead of a far more enjoyable "play anywhere" global loot system). Too many dead skills, the skill synergy system, horribly repetitive grind to get even to moderate levels or acceptable gear, online-only quests. Mqstout: I'd probably buy it if it were to come out DRM-free, but.
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